The long-awaited moment has arrived. After a six-year hiatus, players have finally gained access to Hollow Knight: Silksong. The excitement surrounding the game has led to an extraordinary surge in its player base, with over 500,000 gamers currently diving into the enchanting world of Hallownest on Steam. As the buzz continues, the demand has overwhelmed Steam’s server infrastructure, demonstrating just how significant this launch is.
As of now, Silksong has achieved an all-time peak concurrent player count that ranks it as the 18th highest in Steam history. This figure is still climbing, and by the end of the day, it may well ascend even higher. For context, when the original Hollow Knight debuted, it peaked at a mere 812 players. This staggering increase means that approximately 615 times more players are engaging with Silksong at launch compared to its predecessor. Such a dramatic leap indicates that this game is making significant waves in the gaming community.
While precise analytics can be challenging to ascertain without deeper exploration of the data, it’s clear that Silksong stands as one of the largest indie game launches in Steam’s history. When compared to other renowned titles within the soulslike genre, its initial player counts are comparable to Elden Ring, which attracted around 560,000 players at launch. Furthermore, Palworld, another indie game, recorded concurrent player numbers surging from 370,000 to over 850,000 within its first 24 hours, although it benefits from its multiplayer format that blends elements of Pokémon with gunplay.
The excitement surrounding Silksong is palpable, and as players continue to explore its rich landscapes and engage in epic battles, we can only speculate on how many more records this game may shatter in the coming days. One thing is for certain: the bug kill count is already shaping up to be an all-time high.